You can check out the Fierce weapon enchantment (+2 bonus) from the Arms and Equipment Guide, which lets you move your dexterity bonus to AC into your damage. If you change your first level of Fighter to the "Drow Fighter" ACF (which doesn't actually require you to be a Drow, but that'll probably get a DMG thrown at you) you gain a bonus to Initiative, and Dexterity to damage against Flat-Footed targets. I plan on taking two storing gloves but it's quite expensive at early level and it take the usual slot of the gloves of dexterity so it's not a perfect solution. Here I'm not sure how I can improve this character, my primary idea was to take more fighter levels to take the remaining feats (manyshot, Improved rapid shot, Improved Weapon focus, Improved Weapon Spe) but I'm quite sure I could do better.Īnother option I though was to take 3 levels of swashbuckler to add Int to damages.Ĭan you think of another class that would benefit this character ? (I'm reluctant to use psionic or ToB classes)Īnother point I'd like to discuss is the ways to reload two hand-crossbows. Martial Rogue 2 : crossbow sniper, Knowledge devotionĮxotic Weapon Master 1 : (closed-quarters ranged combat)Įxotic Weapon Master 2 : GTWF (twin exotic weapon fighting) Martial Rogue 1 (UA) : point blank shot, precise shot My build is currently : Fighter 6, Rogue (feats alternative from UA) 4, Exotic weapon master 2 ![]() Hello, I'd like to play a dual hand-crossbow user but I'm having some troubles building this character.
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